3D Pong: Conclusion

Pong-Lighting

Over the course of the 3D Pong tutorial series we’ve covered pretty much everything needed to build a basic 3D game, from rendering a model to mouse input. But where to go from here?

Complete Pong

The game created over this series isn’t quite complete: there is no way to win! You could add a scoring system to it and declare someone the winner when they reach a certain score.

CSPong

The CSPong sample project covers much of the same ground as these tutorials, but in far more detail. It goes as far as to complete the game: adding a front-end menu and a scoring system. The structure of the project is also a lot cleaner, and more representative of an actual game. It also provides a simple “tour” of the features of the engine.

Other Tutorials

The other tutorials take a specific feature and go into much more detail than has been provided in this walkthrough tutorial.