ChilliSource Update: Version 1.5.1

The latest version of ChilliSource is now out. Update to version 1.5.1 for the latest updates.

• Added: A new primitive shape model factory. This can be used to create boxes and planes in code.
• Added: A new primitive shape entity factory. This creates new entities using shapes generated through the primitive shape model factory.
• Added: Support for “multi-dex” applications on Android. This is needed if your application exceeds to 65k method limit.
• Added: A new way of handling JNI callbacks from Java to Native on Android. The method should now provide a BoxedPointer, which can be used to retreive a pointer to the target native object

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ChilliSource Update: Version 1.5.0

The latest version of ChilliSource is now out. Update to version 1.5.0 for the latest updates.

  • Added: The android build pipeline now includes gradle tasks for packaging resources in the Apk Expansion file and pushing it to device.
  • Added: The APK expansion downloader screen can now be overridden by the user.
  • Added: Implemented a new, much easier to use system for handling JNI calls on Android. Native to Java calls are now all handled through JavaClass or JavaStaticClass. These include a number of sanity checks and provide more intuitive error messages. Java to Native still works as before.
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ChilliSource Update: Version 1.4.5

The latest version of ChilliSource is now out. Update to version 1.4.5 for the latest updates.

  • Added: Additional data on IAPs can now be retreived through the Android and iOS backends for IAPSystem.
  • Fixed: Application and State no longer log a warning if a system couldn’t be found using GetSystem<>()
  • Fixed: Fixed a number of fatal errors which were incorrectly reported in the PNG To CSImage tool.
  • Fixed: The Android build process will now correctly halt if there are compiler errors during the native build.
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ChilliSource Update: Version 1.4.4

The latest version of ChilliSource is now out. Update to version 1.4.4 for the latest updates.

Changes are as follows:

  • Fixed: A crash when removing Entities with children from the scene.
  • Fixed: Child widgets are now correctly removed from their parent when the parent is deleted.
  • Fixed: An issue that would result in auto-scaling text not rendering.
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